VR Product Analysis

Exploring the Usability of Wander VR

3 weeks

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Task Analysis & UX Study

The Challenge

Explored a Virtual reality app called Wander using Meta Quest 3 headset. The app lets users virtually travel the world through Google Street View.

Key Insights

Cool tech alone isn't enough —-Usability matters

Navigation challenges affected user experience

Voice search needed improvement

Solutions

Enhance Map

Add labels and improve readability

Fix Search

Improve voice recognition accuracy

Better UX

Add tooltips and onboarding

Read the full case-study here

Key Learnings

User Testing is Essential

Real users reveal problems you would never notice

Innovation Needs Usability

Exciting tech must be easy to use

Design is Iteratice

Testing and refining leads to better results

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©️2025 Indu R Akula

©️2025 Indu R Akula

©️2025 Indu R Akula

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All rights reserved

All rights reserved

All rights reserved